Castle Story For Mac

  1. Castle Story For Pc
  2. Castle Story Mac Os
CastleFor
  1. Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released). Build any structure you can imagine! Using 2x1 blocks, create structures that are not only good-looking, but also functional. Your Bricktrons need to be able to navigate your castle to build it and to keep the monsters out!
  2. Piatt Castle Mac-A-Cheek has been a popular destination for over 100 years. Whether you live down the street or across the country, you will find something special nestled in the beautiful countryside of Logan County, Ohio.
  3. Castle Story: Puzzle & Choice on PC (Windows / MAC) Download and install Android Emulator for PC of your choice from the list we provided. Open the installed Emulator and open the Google Play Store in it. Now search for “Castle Story: Puzzle & Choice” using the Play Store. Install the game and open the app drawer or all apps in the emulator.
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Castle Story For Pc

Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience. Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released).

in Questions & Troubleshooting
He devs,
I started the game in my native 2560x1440 and sadly can't ready most things once inside the game, since the text is extremely small. Where can i set a bigger font size?
Castle Story For Mac

Comments

Castle Story Mac Os

  • It seems like currently there is no way of editing this. Someone from the development team may be able to handle this.
  • I too think the font in some places is hard to read, and unpleasant for my eyes, regardless of resolution. It's almost like it is fuzzy at times.
    I'm on macOS Sierra, on an 27' iMac 2014, so maybe this is a Mac issue. In either case, I would love for more options to change font size or sharpen it.
    Here's a screenshot of the text (unfortunately with some artifacts, courtesy of the image sharing service):
    https://i.imgur.com/vkR9gee.jpg
    Here's an in-game screenshot:
    https://i.imgur.com/Nsrsmcy.jpg
  • I've just been told we have a branch for ui-scaling which should be merged and released into the public builds soon.
  • Is this branch implemented by now, because I got some unreadable screens too @2160p
    It may be a problem that I got a secondary monitor (a drawing tablet) which isn't turned on, but if I take a screenshot the second screen gets also included.
    second screenshot got the second monitor cropped off
    Maybe somebody can read the text I can do so too, if I really focus, but that takes forever and my 4k monitor may be too small @32 inch in that resolution, but I don't have any problems anywhere else.
    Maybe there is some setting I can use, but could you please tell me that.
  • Hi @RadioMan !
    Check this out; http://forums.castlestory.net/discussion/comment/4248/#Comment_4248
  • Yeah I also find a temp fix for this, to start the game in 1920 x 1080 in windowed mode, after the game is started do alt-enter, so you switch to fullscreen. I know you're still stuck in 1920 x 1080, but it won't maxout all the other windows running in the background (like steam and the browser for instance) to 1920x1080 and have them all piled up in the upper left corner.